V1.1.0 brings many new features and improved gameplay


Hey everyone,
It's been an eventful first week after launching the game. I'm delighted with the game's overall performance, but of course, I'm also aware of some of the feedback. So I've worked extensively over the past few days to address some of the gameplay criticism.

So today, it's time for the first major patch, which brings many new features and introduces a partnership with Lovense.
If you connect your Lovense toy with the game, it will vibrate whenever your host takes part in sexual interactions. Of course, this only works in the NSFW modes of the game.

The main gameplay improvements on the Idle game front are more automatization through Bacteriophages (Auto-Buyers) and Stochastic Fluctuation (Auto-Levelers). You can unlock these through Mutation Boons and also get permanent ones at the end of a run.

Here's the full list of the changes.


V1.1.0 Changelog

  • Lovense Toy Integration
  • Sexual preferences of hosts in Liberation mode. You can control what kind of sex scenes you see by choosing hosts that align with your preferences.
  • Some female sex partners in Compliance mode before Spreading starts
  • Some new hairstyles can randomly trigger when maxing Hair length.
  • A new formula for calculating upgrade cost that aims at avoiding infinite gain by upgrading one unit a lot
  • Returned Unit Upgrade Mutation Values to original values (4%/8%)
  • You can now use three Bacteriophages per area
  • Higher Specializations now gain more bacteriophargs at the end of the run
  • Increased Max Bacteriophages the Player can have to 20 per host
  • The rarity of the mutation boon for auto-attacking medication enemies has been changed to Rare (was Shiny)
  • A control unit for turning Stochastic Fluctuation per Area on/off
  • Auto Click by hovering over the Medication enemies
  • Main Story dialogs will now only trigger if there's no bonus active.
  • Leveling up the Immune System will now give an immediate decrease to all active Immune reactions by 20 points
  • fixed some controller issues with new mechanics
  • fixed some typos

Main new Features in smaller patches, that were added over the last few days:

  • NSFW Mode for the Liberation story
  • New Mutation Boon: Bacteriophage Unit that lets you auto-buy units
  • New Mutation Boon: Stochastic fluctuation that lets you automatically level up areas (except clothes choices)
  • Added end-of-run reward: +1 Bacteriophage on new runs
  • New Setting for auto-advancing dialogs
  • Nerfed Medication Enemies

I hope these features will improve your experience. I'm very willing to enhance the gameplay, and I'd happily hear your concerns on Discord or the Discussions board to see if I can fix them.

Best,
Rel

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Comments

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(1 edit)

For the future it'd be nice to get the previous controller bindings back as an option, I'm finding the analog sticks much less precise than the d-pad.

EDIT: It's not a HUGE problem mind I am getting used to it just a nice to have assuming it's possible.

(2 edits)

the problem is that we needed more space for other interactions, namely the bacteriophages and such so the double assignment of navigation had to go.

There aren‘t enough buttons if we continue like this. The d pad is used like I use it now in many games for the same reason.

Yeah it's fine, now that I've gotten used to it I'm not having as much trouble it was just very awkward for a moment.